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| -rw-r--r-- | README.md | 4 |
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@@ -2,9 +2,9 @@ A simple pseudo 3D [raycasting](https://en.wikipedia.org/wiki/Ray_casting) engine written from scratch in Kotlin, targeting the browser with [Kotlin/JS](https://kotlinlang.org/docs/reference/js-overview.html) and rendered using only vertical lines drawn on an HTML5 canvas. -Interactive demo [here](https://jamesbarnett.io/raycaster) +Interactive demo [here](https://jamesbarnett.xyz/raycaster) - + ## Process Raycasting is a simple rendering technique allowing [2D map data](https://github.com/jamesbarnett91/kotlin-raycaster/blob/main/src/main/kotlin/Map.kt) to be shown in 3D perspective. |