| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2025-07-26 | Rework multithreaded rendering | James Barnett | 1 | -43/+0 | |
| Render worker tasks are now split into chunks rather than row blocks for better thread utilisation | |||||
| 2022-01-04 | Fix specular lighting. Update scene. | James Barnett | 1 | -0/+5 | |
| 2022-01-03 | Implement refraction | James Barnett | 1 | -0/+1 | |
| 2022-01-03 | Performance optimisations | James Barnett | 1 | -0/+2 | |
| 2022-01-02 | Implement multi-threaded rendering | James Barnett | 1 | -0/+35 | |