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authorJames Barnett <noreply@jamesbarnett.xyz>2025-07-26 11:17:10 +0100
committerJames Barnett <noreply@jamesbarnett.xyz>2025-07-26 11:17:10 +0100
commit10bfc58085c6ab7e62077a1a9b6a6d922fffb025 (patch)
tree3e1d3ff39891c2c2408235c209566f4c51915859 /src/models/Light.ts
parentebc500c522e7233fbc6037bce0569edf3a0b5136 (diff)
downloadjs-raytracer-10bfc58085c6ab7e62077a1a9b6a6d922fffb025.tar.xz
js-raytracer-10bfc58085c6ab7e62077a1a9b6a6d922fffb025.zip
Rework multithreaded rendering
Render worker tasks are now split into chunks rather than row blocks for better thread utilisation
Diffstat (limited to 'src/models/Light.ts')
-rw-r--r--src/models/Light.ts10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/models/Light.ts b/src/models/Light.ts
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index 0000000..58e4185
--- /dev/null
+++ b/src/models/Light.ts
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+import {Type} from 'class-transformer';
+import {Vector} from './Vector';
+
+export class Light {
+ @Type(() => Vector)
+ readonly position: Vector;
+ constructor(position: Vector, readonly intensity: number) {
+ this.position = position;
+ }
+}