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package gui
import glm_.vec2.Vec2
import imgui.Cond
import imgui.ImGui
fun paintEmulationOutputWindow() {
with(ImGui) {
setNextWindowSize(Vec2(640, 576), Cond.FirstUseEver)
setNextWindowPos(Vec2(400, 50), Cond.FirstUseEver)
begin("Emulation output - 4x scale")
text("TODO - actually render something...")
end()
}
}
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