| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2019-12-31 | Adjust fine noise. Dispose texture and geom when regenerating | James Barnett | 3 | -19/+34 | |
| 2019-08-10 | Add water effect shader | James Barnett | 6 | -22/+372 | |
| 2019-08-09 | Add loading overlay during terrain gen | James Barnett | 4 | -21/+81 | |
| 2019-08-09 | Add preset terrain generation options | James Barnett | 3 | -61/+139 | |
| 2019-08-08 | Toggle between linear and exponential scaling | James Barnett | 1 | -9/+23 | |
| 2019-08-08 | Mark vendored files | James Barnett | 5 | -4/+4 | |
| 2019-08-08 | Initial commit | James Barnett | 7 | -0/+2207 | |