| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2019-12-31 | Adjust fine noise. Dispose texture and geom when regenerating | James Barnett | 3 | -19/+34 |
| 2019-08-10 | Add water effect shader | James Barnett | 6 | -22/+372 |
| 2019-08-09 | Add loading overlay during terrain gen | James Barnett | 4 | -21/+81 |
| 2019-08-09 | Add preset terrain generation options | James Barnett | 3 | -61/+139 |
| 2019-08-08 | Toggle between linear and exponential scaling | James Barnett | 1 | -9/+23 |
| 2019-08-08 | Mark vendored files | James Barnett | 6 | -4/+5 |
| 2019-08-08 | Initial commit | James Barnett | 14 | -0/+2533 |
| 2019-08-08 | Initial commit | James Barnett | 3 | -0/+699 |