From 10bfc58085c6ab7e62077a1a9b6a6d922fffb025 Mon Sep 17 00:00:00 2001 From: James Barnett Date: Sat, 26 Jul 2025 11:17:10 +0100 Subject: Rework multithreaded rendering Render worker tasks are now split into chunks rather than row blocks for better thread utilisation --- src/RaytraceContext.ts | 43 ------------------------------------------- 1 file changed, 43 deletions(-) delete mode 100644 src/RaytraceContext.ts (limited to 'src/RaytraceContext.ts') diff --git a/src/RaytraceContext.ts b/src/RaytraceContext.ts deleted file mode 100644 index acd4336..0000000 --- a/src/RaytraceContext.ts +++ /dev/null @@ -1,43 +0,0 @@ -import {Type} from 'class-transformer'; -import {Colour} from './Colour'; -import {Plane, Sphere} from './Geometry'; -import {Light} from './Light'; - -export class RaytraceContext { - @Type(() => Sphere) - readonly spheres: Sphere[]; - @Type(() => Plane) - readonly planes: Plane[]; - @Type(() => Light) - readonly lights: Light[]; - @Type(() => Colour) - readonly backgroundColour: Colour; - constructor( - readonly height: number, - readonly width: number, - readonly fov: number, - spheres: Sphere[], - planes: Plane[], - lights: Light[], - backgroundColour: Colour, - readonly options: RaytracerOptions - ) { - this.spheres = spheres; - this.planes = planes; - this.lights = lights; - this.backgroundColour = backgroundColour; - } -} - -export interface RaytracerOptions { - numThreads: number; - shadows: boolean; - diffuseLighting: boolean; - specularLighting: boolean; - reflections: boolean; - refractions: boolean; - maxRecurseDepth: number; - maxDrawDistance: number; - bufferDrawCalls: boolean; - directMemoryTransfer: boolean; -} -- cgit v1.2.3