| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2025-08-01 | Tree-shake chart imports. Minify bundle and generate sourcemaps. | James Barnett | 1 | -2/+13 | |
| 2025-08-01 | Update colors and typography | James Barnett | 5 | -13/+26 | |
| 2025-07-31 | Add more reference benchmark scores. Update readme | James Barnett | 1 | -3/+18 | |
| 2025-07-31 | Add CPU performance benchmarking | James Barnett | 8 | -238/+495 | |
| 2025-07-26 | Add configurable render chunk size | James Barnett | 3 | -21/+57 | |
| 2025-07-26 | Add configurable render chunk allocation modes | James Barnett | 4 | -41/+84 | |
| 2025-07-26 | Rework multithreaded rendering | James Barnett | 11 | -95/+159 | |
| Render worker tasks are now split into chunks rather than row blocks for better thread utilisation | |||||
| 2022-01-04 | Fix specular lighting. Update scene. | James Barnett | 4 | -51/+96 | |
| 2022-01-03 | Implement refraction | James Barnett | 6 | -22/+139 | |
| 2022-01-03 | Performance optimisations | James Barnett | 5 | -24/+74 | |
| 2022-01-02 | Add console output | James Barnett | 3 | -8/+35 | |
| 2022-01-02 | Implement multi-threaded rendering | James Barnett | 8 | -80/+231 | |
| 2022-01-01 | Implement basic ray tracing | James Barnett | 8 | -0/+493 | |