| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2025-07-26 | Rework multithreaded rendering | James Barnett | 11 | -95/+159 | |
| Render worker tasks are now split into chunks rather than row blocks for better thread utilisation | |||||
| 2022-01-04 | Fix specular lighting. Update scene. | James Barnett | 4 | -51/+96 | |
| 2022-01-03 | Implement refraction | James Barnett | 6 | -22/+139 | |
| 2022-01-03 | Performance optimisations | James Barnett | 5 | -24/+74 | |
| 2022-01-02 | Add console output | James Barnett | 3 | -8/+35 | |
| 2022-01-02 | Implement multi-threaded rendering | James Barnett | 8 | -80/+231 | |
| 2022-01-01 | Implement basic ray tracing | James Barnett | 8 | -0/+493 | |