| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2025-07-26 | Add configurable render chunk allocation modes | James Barnett | 1 | -22/+11 | |
| 2025-07-26 | Rework multithreaded rendering | James Barnett | 1 | -30/+34 | |
| Render worker tasks are now split into chunks rather than row blocks for better thread utilisation | |||||
| 2022-01-04 | Fix specular lighting. Update scene. | James Barnett | 1 | -9/+6 | |
| 2022-01-03 | Implement refraction | James Barnett | 1 | -10/+83 | |
| 2022-01-03 | Performance optimisations | James Barnett | 1 | -8/+17 | |
| 2022-01-02 | Implement multi-threaded rendering | James Barnett | 1 | -38/+53 | |
| 2022-01-01 | Implement basic ray tracing | James Barnett | 1 | -0/+273 | |