package gui import glm_.vec2.Vec2 import imgui.Cond import imgui.ImGui fun paintEmulationOutputWindow() { with(ImGui) { setNextWindowSize(Vec2(640, 576), Cond.FirstUseEver) setNextWindowPos(Vec2(400, 50), Cond.FirstUseEver) begin("Emulation output - 4x scale") text("TODO - actually render something...") end() } }